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Mastering C++ for Unreal Engine (Beginner to Pro)

person icon Mayank Singh

Mastering C++ for Unreal Engine (Beginner to Pro)

C++ Intro with Unreal Engine

updated on icon Updated on Oct, 2023

language icon Language - English

person icon Mayank Singh

architecture icon Development,Game Development,Object Oriented Programming

Lectures -13

Duration -2.5 hours

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Course Description

Mastering C++ for Unreal Engine Game Development

Unlock the full potential of Unreal Engine and turn your game development dreams into reality with our comprehensive "Mastering C++ for Unreal Engine Game Development" course. If you've ever aspired to create immersive, high-quality games, this course is your gateway to success.

In this meticulously designed program, you will embark on a journey from novice to expert in Unreal Engine's C++ scripting language. Our course is tailored to help students at all levels, whether you're an absolute beginner or an experienced developer looking to harness Unreal Engine's true power.

What can you expect to gain from this course?

  1. Solid Foundation in C++: You will start with the fundamentals of C++ programming, learning the syntax, data types, and control structures that form the backbone of Unreal Engine development.

  2. Unreal Engine Expertise: As the course progresses, you'll delve into Unreal Engine's intricacies, including Blueprints vs. C++, asset creation, and game logic implementation.

  3. Game Development Mastery: You'll gain proficiency in creating and optimizing gameplay elements, AI, multiplayer features, and much more.

  4. Troubleshooting Skills: Learn how to identify and fix common issues, ensuring your games run smoothly.

  5. Real-World Projects: Apply your knowledge to real projects and build a portfolio that showcases your skills to potential employers or collaborators.

  6. Community and Career: Join a vibrant community of game developers and get tips on breaking into the gaming industry or advancing your existing career.

By the end of this course, you'll have the confidence and skills to develop the next hit game with Unreal Engine. So, don't wait—dive in and make your game development aspirations a reality!

Who this course is for:

  • Game Enthusiasts: Aspiring game developers and hobbyists.
  • C++ Beginners: Those new to C++ programming.
  • Unreal Engine Explorers: For students interested in UE4.
  • Indie Developers: Seeking to create their own games.
  • Coding Enthusiasts: People eager to learn coding through game dev.

Goals

What will you learn in this course:

  • C++ Fundamentals: Master the basics of C++ programming.

  • Unreal Engine: Navigate and work effectively in Unreal.

  • Blueprint vs. C++: Learn when to use each.

  • Advanced C++: Explore inheritance and polymorphism.

  • Portfolio Building: Showcase your game development.

  • Collaborative Learning: Engage with a supportive community.

Prerequisites

What are the prerequisites for this course?

  • Unreal Engine: Install Unreal Engine

  • C++ Compiler: Familiarity with programming concepts helps.

  • Passion for Gaming: Enthusiasm for game development.

Mastering C++ for Unreal Engine (Beginner to Pro)

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction
13 Lectures
  • play icon Introduction 03:38 03:38
  • play icon Variables, EditAnywhere, BluprintReadWrite 18:32 18:32
  • play icon 3. comments & Mathmatical Operators 10:03 10:03
  • play icon 4. Loop types 11:16 11:16
  • play icon 5. Functions, IF statement, switch statement 21:42 21:42
  • play icon 6. Arrays and TArray 09:58 09:58
  • play icon 7. FString & FVector 07:36 07:36
  • play icon 8. Pointers 10:07 10:07
  • play icon 9. References vs Pointers 06:47 06:47
  • play icon 10. Class vs Object 12:48 12:48
  • play icon 11. Constructor, Destrcutor 10:54 10:54
  • play icon 12. Inheritance, Override 12:48 12:48
  • play icon 13. Soft Object References 18:36 18:36

Instructor Details

Mayank Singh

Mayank Singh

My expertise is to design game logic designing, especially in C++. I am very scalable and worked in a very pressurized environment. I have given many fruitful results when others were not expecting them.

I have shipped 2 AAA quality games purely in C++ and blueprint.

I have also worked in many multiplayer shooting games.

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